using System;
public delegate void CarOwnerChanged(string o);
public class car
{
public event CarOwnerChanged OwnerChanged;
private string owner;
public string car_owner
{
get
{
return owner;
}
set
{
owner = value;
if (OwnerChanged != null)
{
OwnerChanged(owner);
}
}
}
}
class office
{
public static void Main()
{
car Viru= new car();
Viru.OwnerChanged+=new CarOwnerChanged(parking_call);
Viru.car_owner = "Viru Maurya";
}
public static void parking_call(string ow)
{
Console.WriteLine(ow);
}
}
public delegate void CarOwnerChanged(string o);
public class car
{
public event CarOwnerChanged OwnerChanged;
private string owner;
public string car_owner
{
get
{
return owner;
}
set
{
owner = value;
if (OwnerChanged != null)
{
OwnerChanged(owner);
}
}
}
}
class office
{
public static void Main()
{
car Viru= new car();
Viru.OwnerChanged+=new CarOwnerChanged(parking_call);
Viru.car_owner = "Viru Maurya";
}
public static void parking_call(string ow)
{
Console.WriteLine(ow);
}
}
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